About Me

I am a multimedia student with interests in animation, 3d modeling and game development. I love writing code and taking photos.

Programming

Games

Garden Symphony

Garden Symphony is platformer created in Unity where the platforms move procedurally in time to the music. It was created with a team as part of the Global Game Jam 23. I was responsible for programming the character controller, game logic, and user interface.

Forgotten Portland

This is a collaborative project created in an AR/VR class for the State of Being event at the Portland Institute for Contemporary Art (PICA). There was less than a month between the start of the term and the event, so we had to hit the ground running. I was in charge of the programming for the project while other students created the environments. It was created in Unity with SteamVR and Photon was used to add multiplayer. LIV was added to allow the experience to be projected for others to see.

Personal Projects

Game 1 Cover Art
Hold For a Pod
Unity, Defense, Rogue-lite

Defend against waves of enemy forces while your crew evacuates.

Play on Itch.io
Game 2 Cover Art
Pets vs Crytids
Unity, Idle, Clicker

Defend against the legendary monsters of Oregon using your pets.

Play on Itch.io
Game 3 Cover Art
Magnets in Space
Unity, GGJ22

The power of magnets now available in space!

Play on Itch.io

Websites

Game 1 Cover Art
SPS Tools
php, mySQL

Resources for lab staff

Game 1 Cover Art
Urban Patterns
php, SQLite, bootstrap

A website re-design for architecture firm